If done right, using the secondary to leverage the boundary can add to the box numbers without spinning to single-high and exposing the defense to verticals down the seam (or a LB guarding a speedy slot WR). By utilizing the secondary in pressure packages a DC can create a simple confusing alignment that offenses have to respect. By placing a secondary player near the line of scrimmage (LOS), the offense must decide if the defense is blitzing or will drop the player back into coverage. The use of “trapping” the secondary near the box can also be used to confuse “check-with-me” teams. Putting a secondary player near the box and knowing he will not be accounted for is an automatic win for the defense. This can be used to the defense’s advantage. Much like pass pro, some offenses do not account for the secondary in the box. First, we need to create a schedule on the initial IRModule created from. Using the secondary near the box is not only for the pass. TensorIR is a domain specific language for deep learning programs serving two. Knowing this, and utilizing the secondary in pressure packages, can give the defense an added advantage and lead to QB pressures or sacks. Whether it is Big-on-Big (BOB), slide, or zone protection, the secondary is rarely accounted for in pass pro. When offenses create pass protection schemes they use the box numbers in front of them to divvy out responsibilities. As many DC’s will point out, blitzing from the secondary will expose the defense to man-to-man coverage, but if used correctly (and in the right situations) a secondary blitz can hit home. Utilizing the secondary in blitz packages is one of the most underutilized tools in a defensive coordinator’s toolbox.
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